League of Angels


League of Angels is a browser and mobile-based MMORPG released in December 2013 by Youzu Interactive. LoA's China release took place in July 2013, with the North American version following shortly in December that year. The game is free-to-play, but offers the option to buy additional in-game gear, attempts and resources. It now has servers in Asia, North America, Europe, Russia, and South America. Now it has German and French Versions online as well.


League of Angels is an online multiplayer game in which players collect heroes and angels, level up their strengths, combine the ultimate combinations of fighters and fight through dungeons, bosses and other players in order to obtain gold, diamonds, EXP and many other rewards.



League of Angels is a 2D MMORPG released in 2013. Players control powerful warriors that battle the forces of Suurde, who have sealed away the Angels and spread terror throughout the land. Players choose between three classes: Warrior, Mage, and Archer, with both male and female characters available for all classes.





There is very little difference between the classes other than aesthetics, because the player has no direct control over their characters during combat. There are some minor differences, like when slotting gems (Mages cannot use Physical Attack gems, and vice versa for Warriors and Archers with Magic Attack gems). Players also get their very own guardian angel, which grows stronger as they progress.



The First Few Levels
The first few levels go by quickly as players are rushed from one quest to the next. These take place in much the same way as games like Elsword or Dungeon Fighter Online. After every level players are flooded with windows introducing new features, but many of these features are poorly explained and have to be figured out through firsthand experience. Much of the game's art is actually quite good and largely features scantily clad woman with enormous boobs. Sex definitely sells in browser-based MMORPGs.



Players will quickly gain levels, each unlocking more of the game, until Level 30, where the leveling rate slows to a crawl. Dungeons that normally would give enough experience for a third of a level now fill the bar roughly 2%, and the experience from even harder dungeons does not increase much more than this. On top of this, each dungeon can only be played 30 times a day. While some players will be content leveling slowly day after day, it seems more like a dishonest ploy to force players into microtransactions, at least from a Western perspective. These kinds of gimmicks are common in browser games in China.



Minimum Requirements:
Operating System: XP / Vista / 7 / 8
CPU: Intel Pentium 4 or AMD Equivalent
Video Card: Any Graphics Card (Integrated works well too)
RAM: 512 MB
Hard Disk Space: 100 MB (Cache)



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